We released recently our next version named Doxylamine Alpha Edition.
The new release brings, for instance, an improved version of Ambient Occlusion. Ambient Occlusion shadows are now anti-aliased. Furthermore, Ambient Occlusion is now opt-in for new maps, instead of opt-out.
In addition to that, we have re-added the old master server with a few adjustments as a temporary solution. More improvements regarding servers includes, for example, that players with a modified map are getting spectated (toggleable in the settings), a command line option to use another path for the config file, and the server command mapmode -map- -mode-.
On top of that, we are starting our Node.js integration now by default with the client and we decided to start with an implementation of a web server + UI all over again.
We also fixed a potential crash, if one is trying to load a map with non-existing textures.
Windows users can, as always, download the latest release from GitHub.
Please test Inexor, report us bugs and give us feedback. Your feedback can have a huge impact on the development of the game. Do not miss this chance.
The full changelog can be found here.